Kein Foto

Kaneda, Toshiyuki

TOSHIYUKI KANEDA is a Professor at the Graduate School of Engineering, Nagoya Institute of Technology. Holding a Doctor of Engineering from Tokyo Institute of Technology. A fellow and former president of JASAG (Japan Association of Simulation and Gaming), his current research interests include Urban games, Agent-Based Urban Simulation and Urban Analytics.



RYOJU HAMADA is a Professor at National Institute of Technology, Asahikawa College, Japan. Holding a Ph.D. (Information Sciences) from Tohoku University. Served as the President, International Simulation and Gaming Association (ISAGA) since 2018 to 2019. Vice president at Japan Association of Simulation and Gaming (JASAG), and Director, Association for Business Simulation and Experiential Learning (ABSEL). His current research interests include Simulation Gaming application into Technology, Business and Society.



TERUKAZU KUMAZAWA is an Associate Professor at the Research Institute for Humanity and Nature. Holding a Doctor of Engineering from Tokyo Institute of Technology. His current research interests include knowledge design and regional development for social-ecological sustainability and ontology engineering for knowledge networking.

Simulation and Gaming for Social Design</a>

Simulation and Gaming for Social Design

This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy–food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding.

Simulation and Gaming for Social Design</a>

Simulation and Gaming for Social Design

This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy–food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding.

Simulation and Gaming for Social Design</a>

Simulation and Gaming for Social Design

This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy–food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding.