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Andrés Ibañez Kautsch

Andrés “Andy” Ibañez started writing iOS apps as a young college student in 2011. His first introduction to concurrency programming and its common pitfalls was in an Operating Systems class that introduced the importance (and complexity) of writing concurrent code. Since then, he has studied how this problem is solved in Apple’s platforms, including iOS. Andy has worked in institutions that make use of concurrent technologies to keep their services running for their costumers, including banks, applying the concepts to their mobile applications.
Modern Concurrency on Apple Platforms

Modern Concurrency on Apple Platforms

Build solid software with modern and safe concurrency features. Concurrency is one of the hardest problems in computer science. For years, computer scientists and engineers have developed different strategies for dealing with concurrency. However, the original concurrency primitives are complicated and difficult to understand, and even harder to implement.

Modern Concurrency on Apple Platforms

Modern Concurrency on Apple Platforms

Build solid software with modern and safe concurrency features. Concurrency is one of the hardest problems in computer science. For years, computer scientists and engineers have developed different strategies for dealing with concurrency. However, the original concurrency primitives are complicated and difficult to understand, and even harder to implement.