Cover: Governing Social Virtual Reality
Joanne E. Gray
Governing Social Virtual Reality
- Preparing for the Content, Conduct and Design Challenges of Immersive Social Media
ISBN: 978-3-031-61831-4
94 Seiten | € 42.79
E-Book [Kindle]
Dieses Buch gehört zur Reihe Literature, Cultural and Media Studies (R0) und enthält ca. 31 Folgen.
Erscheinungsdatum:
08.08.2024
Politik
Joanne E. Gray

Governing Social Virtual Reality

Preparing for the Content, Conduct and Design Challenges of Immersive Social Media


In this ground-breaking book, we navigate the uncharted terrain of social virtual reality (VR), a technology that, while offering unprecedented immersive experiences, brings forth significant governance challenges. By merging theoretical insights with practical examples, the book examines the risks of harm in social VR environments, including both content and conduct issues. It charts a course for developing inclusive and safe social VR spaces that are respectful of diverse users’ rights and needs, laying out essential principles for policymakers, developers and regulators. The book is an urgent call to proactively shape the burgeoning field of VR for the betterment of all.


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Veröffentlichung:08.08.2024
Seiten94
Art des MediumsE-Book [Kindle]
Preis DEEUR 42.79
Preis ATEUR 44.00
ReiheLiterature, Cultural and Media Studies (R0)
ISBN-13978-3-031-61831-4
ISBN-103031618319
EAN/ISBN

Über den Autor

Dr. Joanne E. Gray is a Lecturer in Digital Cultures at The University of Sydney, Chief Investigator at the International Digital Policy Observatory, and Commissioning Editor of the journal Policy & Internet.



Dr. Marcus Carter is a Professor of Human-Computer Interaction at The University of Sydney and holds an ARC Future Fellowship on ‘The monetisation of children in the digital games industry’.



Dr. Ben Egliston is a Lecturer in Digital Cultures at The University of Sydney and holds an ARC DECRA Fellowship on ‘Paying and playing: Assessing and regulating digital games-as-a-service’.

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